Advanced Animation and Rendering Techniques
Advanced Animation and Rendering Techniques - Theory and Practice
| PDF | 31.3MB | Pages: 496 | Authors: Alan Watt & Mark Watt | Year: 1993 |
Features:
-- A clear account of graphics algorithms in sufficient detail for ease of implementation together with a comprehensive study of the underlying theoretical principles.
-- Case studies based on work commercially produced for television with code examples in C.
-- Extensive coverage of advanced animation techniques, particularly soft body animation, articulated structures and a detailed description of scripting techniques.
-- A colour section in which almost all the images have been produced by the authors using the techniques described in the book.
Contents:
-- Part I Basics 1. Rendering polygonal objects
-- Part II Theoretical Foundations 2. The theory and practice of light/object interaction 3. The theory and practice of parametric representation techniques 4. The theory and practice of anti-aliasing techniques
-- Part III Advanced Rendering Techniques: Approaches, Applications and Algorithms 5. Shadow generation techniques 6. Mapping techniques: texture and environment mapping 7. Procedural texture mapping and modelling 8. Ray tracing I: basic recursive ray tracing 9. Ray tracing II: practical ray tracing 10. Ray tracing III: advanced ray tracing models 11. Radiosity methods 12. Global illumination models 13. Volume rendering techniques 14. Advanced rendering interfaces: shading languages and RenderMan
-- Part IV Advanced Animation 15. Overview and low-level motion specification 16. Animating articulated structures 17. Soft object animation 18. Procedural animation Reference Index
Código:
http://hotfile.com/dl/36355675/f76fc22/Adv_Anim_and_Rend_Tech.rar.html
pass: forumw.org